The Andorian

Starting moves:

You may pick 2:

  • any of the starting moves for Battlebabe from AW
  • Antennae: when reading a situation or reading a person, you get +1 logic
  • Keen Instincts: when you help or interfere with someone, you may roll+strange or roll+ties, whichever is better
  • Xenophobia: when you help or interfere with another Andorian, you get +2 ties, but when you help or interfere with a non-Andorian, you get -1 ties

Gear:

In addition to your normal gear, you may create yourself a custom hand weapon, like the Battlebabe gear from AW.

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